
In any compromise between good and evil, it is only evil that can profit. In any compromise between food and poison, it is only death that can win. But the man in the middle is the knave who blanks out the truth in order to pretend that no choice or values exist, who is willing to sit out the course of any battle, willing to cash in on the blood of the innocent or to crawl on his belly to the guilty, who dispenses justice by condemning both the robber and the robbed to jail, who solves conflicts by ordering the thinker and the fool to meet each other halfway. The man who is wrong still retains some respect for truth, if only by accepting the responsibility of choice. There are two sides to every issue: one side is right and the other is wrong, but the middle is always evil. Whether you eat your bread or see it vanish into a looter's stomach, is an absolute. Whether you have a piece of bread or not, is an absolute. Reality is an absolute, existence is an absolute, a speck of dust is an absolute and so is a human life. The man who refuses to judge, who neither agrees nor disagrees, who declares that there are no absolutes and believes that he escapes responsibility, is the man responsible for all the blood that is now spilled in the world. The dwarves, they heard the tramp of doom. The trees like torches blazed with light. I’m down to play this once it’s on consoles, but I’d be more excited about a sequel.They shaped and wrought, and light they caught You won’t need to start a fresh save file to play it, and it’ll be available on PS4, Xbox One, and Nintendo Switch at a later date. Graveyard Keeper: Better Save Soul is expected to take between 6-12 hours, which sounds about right based on the scope of the other DLCs. Even better: the ability to manage workbenches “directly from the map with the remote craft control.” There’s also a tidbit about unlocking “global control” of the automated Zombie Workstations, which would be a nice quality-of-life feature. The trailer shows a glimpse of the Keeper upgrading his home with paintings and alternate wall colors, something that wasn’t possible before Better Save Soul. In return, he is ready to share a book, which contains knowledge for remote craft control of workbenches.” According to TinyBuild, players will help Euric “fulfill his cherished dream and remove the shards of sins from his soul.

One of the screenshots shows a Soul Extractor and there’s a freaky contraption hooked up to a new NPC, Euric. Even if it could be more engaging, the format is pretty compelling, and by the time my mind started to drift, I was already too hooked to stop.Īnyway, the new activity for Better Save Soul is related to “saving souls” for the Ancient Contract. That sounds harsh, but I don’t mean it to be.


Just like Stranger Sins and Game of Crone before it, Better Save Soul will cost $9.99.Īt its heart, Graveyard Keeper is a crafting-adventure game, which is partially why it’s been able to have so much DLC - there’s always room to give players more “stuff” to semi-mindlessly craft while they chip away at NPC-befriending questlines.
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Graveyard Keeper: Better Save Soul is coming first to PC - via Steam and GOG - on October 27. I did everything in the base game and expansions, to the point where I deleted it all, never to look back again, but now there’s a new story-based DLC. Here I go again! After sinking entirely too many hours into Graveyard Keeper, a simulation game about burying the dead (and also harvesting their “dark organs”), I thought I was out. But that isn’t a bad thing if you like the grind
